WebApr 10, 2016 · Companion scripts start to fire off and then are interrupted by another process (such as a sudden ambush). The game flags the conversation as complete but doesn't actually progress the associated quest. Sometimes this cleans up if you dismiss the companion and journey around for awhile without them. WebMar 27, 2009 · I had more of a problem with Ian's combat AI. Killing the Super Mutants guarding the Necropolis, and sending most of the weaker ones running away in a panic. …
How to change my npc
WebNov 19, 2015 · 0. If you join the Institute then yes - Danse gets killed when you wipe out the Brotherhood of Steel. If you're just doing the story leading up to joining the Institute then Danse is still available as a companion but your companions don't teleport with you into the Institute when you visit. Share. Improve this answer. WebNov 18, 2015 · yes, companions will definitely turn hostile if you do enough things that they dislike. don't know if it applies to any actions you take while they are not in your presence. i do know they don't have to be your current companion to get upset. you don't even have to unlock them as a companion for the like/dislike feature to work. but i have only … bau arkitektoak
Companion Fallout Wiki Fandom
WebCompanions or followers are the allies of player characters who accompany and aid them during their adventures. Their equivalent in Fallout Tactics are called recruits. … WebNov 17, 2015 · Any companion will switch back to their original weapon when they run out of ammo for all the weapons you've given them. Their original weapon uses magic … WebOct 27, 2008 · You should also note that the weapons your companions have equipped will not show up in their inventory. So for example if you give Ian a better weapon, you still have to tell him that he should draw his best weapon, this way he will change it and only then you can take away his previously used gun. Pages: 1 This is my favourite topic Community bau arge a49